Tools for a Usable Web
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The Design and Implementation of Pie Menus 


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101 at 1.0   HCI  GUI 
Article:catalog.com/hopkins/piemenus/ddj/piemenus.html
The Design and Implementation of Pie Menus The Design and Implementation of Pie Menus There're Fast, Easy, and Self-Revealing. Fellow researchers have conducted both comparison tests between pie menus and linear menus, and also tests with different kinds of pointing devices, including mice, pens, and trackballs. Pie Menu Properties In their two-dimensional form, pie menus are round menus containing menu items positioned around the cursor -- as opposed to the rows or columns of traditional ...

 

The HCI Patterns Home Page 


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102 at 1.0   HCI  Patterns 
Collection:www.tk.uni-linz.ac.at/~jan/patterns
Welcome to my collection of current resources about pattern languages in human-computer interaction (HCI) and user interface design! My current idea is that HCI, software engineering, and application domain experts express their experience and guidelines as pattern languages, which are then exchanged to facilitate communication in interdisciplinary design teams. Tom Erickson's Interaction Design Patterns home page contains a wealth of useful information, and represents the best starting ...

 

Multifunctional (Hyper)Books: A Cognitive Perspective (or the User's Side)  


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103 at 1.0      
:www.contrib.andrew.cmu.edu/~plb/UM97_workshop/Calvi.html
We show how this has been applied to a successful example of self-modifying hyperdocument, i.e., the on-line course "Hypermedia Structures and Systems" (we refer to [Calvi et al. keywords: self-modifying hyperdocuments, user-adaptivity, dynamic content presentation, dynamic link structure. 2. Multifunctional Books: The Theory Behind It This paper presents a framework for self-modifying hyperdocuments which is based on the user's cognitive skills.

 

Web Development: Design 


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104 at 1.0   Webbuild  Design 
Hypertext Node:www.december.com/web/develop/design.html
Design is this process by which a web designer, working within the web's specification, makes decisions about how web components will accomplish the web's objectives. A web designer takes into account the web's purpose and audience. A web designer should have a thorough grounding in implementation processes and possibilities as well as knowledge about how particular web structures affect an audience.

 

Readings and Surfings: Techno-Cultural Media Resources 


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105 at 1.0      
www.duke.edu/~wgrobin/ethics/surfmisc.html
The definitive site for the topics on this page is Alan Liu's Voice of the Shuttle (VoS), Web Page for Humanities Research, particularly the Science, Technology, and Culture section. Smithsonian Computer History -- with an Information Age Tour Tech Museum of Innovation -- Silicon Valley institution with online exhibits Virtual Museum of Computing -- from Oxford University's Computing Laboratory World Wide Web: Origins and Beyond -- where did the Web come from? Triangle on the Web -- Triangle...

 

Reason magazine -- June 1996 


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106 at 1.0   HCI  Input 
Article:www.reason.com/9606/Fe.QWERTY.html
Our story concerns the history of the standard typewriter keyboard, commonly known as QWERTY, and its more recent rival, the Dvorak keyboard. From Qwerty vs. Dvorak keyboards, to Beta vs. VHS cassettes, history shows that market share and technical superiority are rarely related." In this second phase the Dvorak typists progressed less quickly with further Dvorak training than did QWERTY typists training on QWERTY keyboards.

 

Search Archives - MURL 


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107 at 1.0   CS   
Database:murl.microsoft.com/search.asp
   Enter search criteria in one or more fields to retrieve a list of seminars.    Seperate multiple entries in each field by commas.    The overall search is AND based (filling in fewer fields results in more matches).

 

5.04: Idées Fortes 


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108 at 1.0   WebBuzz   
Article:www.wired.com/wired/archive/5.04/idees_fortes.html
The Massachusetts company was "continuously advertising over the Internet," said the court, and "has directed its advertising activities via the Internet ... A few weeks later, however, a New York court also considering trademark infringement issued a no-jurisdiction decision in favor of a Missouri Web site. A slime mold, for example, can exist either in a single-cell form (a Web page), or as a multicell creature (a Web site or intranet) that tosses off spores.

 

Guidelines for Designing Usable World Wide Web Pages 


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109 at 1.0   WebHCI   
Article:www.acm.org/sigchi/chi96/proceedings/shortpap/Rodriguez/rn_txt.htm
An experiment was conducted to evaluate the usability of home pages designed with the proposed guidelines. The experiment demonstrated that designers of Web pages can improve the usability of home pages by applying these guidelines. KEYWORDS: usability testing, interaction design, World Wide Web, WWW pages design.

 

untitled 


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110 at 1.0   HCI  Testing 
Article:www.userdesign.com/docs/uem_compare.html
Think Aloud User Testing Performance Testing Form of user testing where one user's interaction with a product is videotaped and analyzed to improve the product. Constructive Interaction   Form of user testing where two users interaction with a product is videotaped and analyzed to improve the product. Expert Walkthrough EW HCI experts use task scenarios to guide their analysis of the interface.

 

Op-Ed: Dec 11, 1998: Beyond the Mouse: Engelbart and Social Change 


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111 at 1.0   HCI  GUI 
Article:www.ddj.com/articles/1998/9875/9875n/9875n.htm
--------------------- Java Scripting and Alternative Languages Benchmarking and Software Testing Algorithms Numerics and Y2K Patterns and Object-Oriented Design Graphics Programming C/C++ Programming Communications and Networking Real-Time Computing Distributed Computing Scientific Computing Computer Security Data Compression UNIX Tcl-URL! When Jaron Lanier and Douglas Engelbart first met, Engelbart related a conversation he once had with Marvin Minsky. This other half of Engelbart's "...

 

webreview.com - Usability 


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112 at 1.0   WebHCI   
Collection:webreview.com/pub/Usability
Evaluating the user's experience of a Web site. Usability expert Jared Spool's got it in this excerpt from his book Web Site Usability: A Designer's Guide. Building a successful user-oriented Web site.

 

My Research Project 


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113 at 1.0   HyperMedia   
Collection:osiris.sund.ac.uk/~cs0msa/phd.htm
An Agent-Based Hypermedia Framework for Designing and Developing Digital Libraries.Presented in the third forum on Advanced Digital Libraries (ADL 96). Library of Congress, Washington D.C, 10-13 May 1996. Co-operative Information Retrieval in Digital Libraries Presented in the 18th annual colloquium of the BCS IR SG, Manchester, U.K. March 1996. Modeling Open & Extensible Hypermedia Digital Libraries as a Society of Cooperating Agents.

 

Usability News - Winter/2000 


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114 at 1.0   HCI  Screens 
Article:wsupsy.psy.twsu.edu/surl/usability news/volume2_winter/whitespace.htm
Finding Information on the Web: Does the Amount of  Whitespace Really Matter?   That is, in his book, Web Site Usability: A Designer’s Guide (Spool, et at. 1997), Spool stated that he and his associates found that websites with more whitespace "fared worse in terms of users’ success in finding information" than more dense layouts (Spool, et al.

 

ACM SIGCHI Kids and Computers 


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115 at 1.0   HCI   
Homepage:www.acm.org/sigchi/kids
CHI_KIDS_EXPERIENCE Experiences from the ACM SIGCHI CHIkids program of technology immersion. (16 links) RESOURCES Resources for developing software for kids. (13 links) SIGCHI_RESOURCES ACM SIGCHI resources for developing software for kids.

 

sendmail.net: interviewkuniavsky 


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116 at 1.0   HCI  GUI 
Article:sendmail.net/?feed=interviewkuniavsky
The answer is relatively simple: The Open Source movement has no feedback loop to end-users, and no imperative to create one. The majority of Open Source software is still written for programmer-users: the systems are made with flexibility - not usability - in mind. User experience research requires the coordinated efforts of at least two people working in unison: the user and the researcher.

 

HCI Lectures 


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117 at 1.0   HCI   
Collection:www.dcs.napier.ac.uk/hci/hci_module/lectures.html
Week15.00 Lecture16.00 Lecture Feb 14Intro to HCI, Visual perception & attention (AC)Memory and learning (AC) Feb 21Requirements Capture (AV) Scenarios (AV) Feb 28Task Analysis & allocation (AV)Requirements Analysis (AC) Mar 6Industrial actionIndustrial action Mar 13The Design of Everyday Things (AC)Access Devices (AC) Mar 20Visual Design (AV)Visual Design (AV) Mar 27Usability Evaluation (Overview) (AC)Usability Evaluation (Walk Throughs) (AC) Apr 3Standards and guidelines (AV)Usability ...

 

IBM/Ease of Use/Design Concepts 


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118 at 1.0   HCI  GUI 
HypertextNode:www-3.ibm.com/ibm/easy/eou_ext.nsf/Publish/567
Here in "Design Concepts" we discuss the users' bill of rights that we subscribe to, the principles that drive successful user interface design, and an approach to using multidisciplinary design teams. Design basics   Principles that form the foundation of good design. User rights   The bill of rights for computer users, and changes that must take in the computer industry.

 

AI EDAM DDD 


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119 at 1.0   AI   
HypertextNode:www.cs.wpi.edu/~dcb/EDAM/DDD
The directory for each topic is maintained by a researcher or research group who is actively working in that topic area. Each topic is assumed to be restricted to Design or Manufacturing. For example, ``Case-Based Reasoning'' refers to Case-Based Reasoning in Design and in Manufacturing.

 

Interactive Systems Design 


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120 at 1.0   HCI   
Article:www.dcs.gla.ac.uk/~johnson/teaching/isd/course.html
This course introduces Interactive Systems Design. For a more detailed introduction to the problems of commercial interface development, see my course on User Interface Design for the Windows Environment. This can create particular problems in safety-critical systems where user interface design may be assessed by the Health and Safety Executive.

 

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